Menu

Bootstrapping from Game Tree Search

calendar icon Jan 19, 2010 4478 views
video thumbnail
Pause
Mute
speed icon
speed icon
0.25
0.5
0.75
1
1.25
1.5
1.75
2

In this paper we introduce a new algorithm for updating the parameters of a heuristic evaluation function, by updating the heuristic towards the values computed by an alpha-beta search. Our algorithm differs from previous approaches to learning from search, such as Samuel's checkers player and the TD-Leaf algorithm, in two key ways. First, we update all nodes in the search tree, rather than a single node. Second, we use the outcome of a deep search, instead of the outcome of a subsequent search, as the training signal for the evaluation function. We implemented our algorithm in a chess program Meep, using a linear heuristic function. After initialising its weight vector to small random values, Meep was able to learn high quality weights from self-play alone. When tested online against human opponents, Meep played at a master level, the best performance of any chess program with a heuristic learned entirely from self-play.

RELATED CATEGORIES

MORE VIDEOS FROM THE EVENT

MORE VIDEOS FROM THE SAME CATEGORIES

Except where otherwise noted, content on this site is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 4.0 International license.