EnetCollect WG3/WG5 Meeting, Leiden 2018
For more information visit the enetCollect Meetings webpage.
31:58
Motivational, ethical and gamification issues in crowdsourcing
Nov 13, 2018 476 views
22:14
Gamification for ethics
Nov 13, 2018 456 views
19:45
Avoid playing learner and system off against each other
Nov 13, 2018 356 views
19:54
Introduction
Nov 13, 2018 411 views
27:47
Crowdsourcing and Gamification for Multilingual Linguistic Data
Nov 13, 2018 517 views
03:02
Welcome
Nov 13, 2018 372 views
15:57
The essential dishonesty of the current online community model: some case studie...
Nov 13, 2018 405 views
33:16
Making educational and crowdsourcing games more comparable
Nov 13, 2018 404 views
20:11
Gathering data to prove that we can implicitly crowdsource language-related data...
Nov 13, 2018 489 views
14:50
Decentralizing power: how we want to keep CALLector ethical
Nov 13, 2018 395 views
21:20
MIAPARLE: A set of computer-based tools for the acquisition of prosody in a seco...
Nov 13, 2018 461 views
23:27
Privacy of crowdsourcing educational platforms in the light of new EU regulatio...
Nov 13, 2018 385 views
18:58
Recognizing blends: first experiments with Pybossa
Nov 13, 2018 428 views
59:27
From Funny Bones to Narrative Skeletons: Shallow and Deep approaches to Creative...
Nov 13, 2018 446 views
18:00
Alexa as a CALL platform for children
Nov 13, 2018 414 views
15:47
Lingo Ludo - game for L2Lingo Ludo - game for L2
Nov 13, 2018 361 views
43:09
Motivation & retention behaviour in crowd-sourced platforms/applications
Nov 13, 2018 375 views
25:26
Strategic learner training to motivate learners to learn more effectively while ...
Nov 13, 2018 392 views
